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Destroying the glowing enemies will cause them to drop weapon upgrades. The lasers, energy shield, and mega bomb all use up ammo which can also be acquired throughout the stages or you can spend stars for ammo before a stage begins. Health pickups can be acquired from destroyed enemies or by destroying structures and objects in the stages. Your ship won’t immediately blow up the moment it gets it and you can’t really crash into anything, minus enemies. I would say Sky Force Anniversary is a very accessible game for newcomers to the genre.
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You can upgrade your main cannons, wing cannons, health, missiles, lasers, an energy shield, mega bomb, and you can even upgrade the ship’s magnet that will attract stars to your ship.


Killing enemies rewards you with stars that can be spent on ship upgrades. Sky Force Anniversary has an emphasis on upgrading your ship with actually makes the game quite addicting. We only played the one so I don’t know if every tournament is like is. The tournament stage we played seemed to be just an endless stage to see how long you can survive with the obvious goal of achieving a high score. There’s nine stages to play through and every weekend there’s a new tournament. Sky Force Anniversary is a vertical scrolling shmup that can be enjoyed solo or co-op. I have no idea what’s going on, who the enemies are or what I’m fighting for, but I get to shoot shit and blow stuff up, and that’s good enough for me. They’re more annoying than anything but luckily they don’t stay on-screen for too long. Every now and then portraits of characters appear on-screen and say shit accompanied by text and I don’t know who they are and quite frankly, I don’t care. The Steam page doesn’t mention anything about a story so I’m guessing it doesn’t have one. I don’t think this game has any form of story and if it does, I have no idea what it’s about. Well recently I decided to get over my distaste for its mobile origins and said to myself “fuck it, I’m going to play this”. I know, you really shouldn’t judge a book by its cover and Sky Force Anniversary does do away with the free-to-play model so there was no reason I shouldn’t have given it a chance earlier. Only after I bought it did I realize it was originally a mobile game so I’ll admit I was turned off and just kind of brushed it off whenever I would scroll by it on my Steam list.

It’s a port of Sky Force 2014 and for this review, I played the PC version. Developed and published by Infinite Dreams Inc., Sky Force Anniversary was released for PC in 2015 and PlayStation 3, PlayStation 4, and Vita in 2016.
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From what I understand Sky Force 2014 was the third part in the series and released for iOS and Android as a free-to-play game. Sky Force is a shoot ’em up released in 2004 for mobile devices and I honestly never heard of it up until a couple of years ago when I saw Sky Force Anniversary release on Steam. I’ve never played a mobile game that I really enjoyed and I’m not a huge fan of the “free-to-play” model and I abhor the “pay-to-win” model. Nowadays, I would have to deal with touch screen controls or buy a controller which, to me, looks ridiculous for a device with such a small screen.
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I have portable consoles, game consoles, and a PC so I just don’t see the need.
